1982 (Pitfall! and AD&D: Cloudy Mountain are released)

1982|1983|1984|1985|1986|1987|1988|1989
Aztec (Apple II/Multi)
Subgenre: Maze Platformer/Proto-Platform Adventure (no permanent tools or abilities gained?)
Item inventory
Hidden items in the piles of bones and debris (weapons, ammo, health, the idol - goal of the game; some piles are trapped with bombs and the game warns you with a "look out!" message)
Dynamite can blow up walls/floors/stairs
Randomized world
Have to escape after finding the idol
Running and climbing
Time limit on the point value of the idol
Fight stance/fight mode with different moves (later used in games like Prince of Persia, Usagi Yojimbo, Little Big Adventure)
Save feature
No map?
Playthrough - Video Review
Aztec (Apple II/Multi)
Subgenre: Maze Platformer/Proto-Platform Adventure (no permanent tools or abilities gained?)
Item inventory
Hidden items in the piles of bones and debris (weapons, ammo, health, the idol - goal of the game; some piles are trapped with bombs and the game warns you with a "look out!" message)
Dynamite can blow up walls/floors/stairs
Randomized world
Have to escape after finding the idol
Running and climbing
Time limit on the point value of the idol
Fight stance/fight mode with different moves (later used in games like Prince of Persia, Usagi Yojimbo, Little Big Adventure)
Save feature
No map?
Playthrough - Video Review